Almost every gamer in the world has at least heard about Epic Games’ Fortnite, as it’s one of the most popular video games. 100 players compete against each other in the Battle Royale mode, and the goal is to be the last player (or team) standing.
It’s free to play, and it’s available on PC, Mac, iOS and Android devices, Xbox, PlayStation, and Nintendo Switch. It’s most prominent among younger generations. However, there are some downsides to playing this game.
Want to learn more about it? Then read our comprehensive Fortnite statistics about the number of players, demographics, revenue, and many other details.
Key Fortnite Facts and Stats (Editor’s Pick)
- 34% of US Fortnite players spend approximately six to ten hours per week playing the game.
- Fortnite was downloaded 78 million times on mobile phones in its first year of release.
- More than 100 million players played Fortnite: Battle Royale in the first year of its release.
- The Devourer of Worlds event attracted 15.3 million concurrent players.
- 45% of American parents reported that their children had played Fortnite.
- 72.4% of the US Fortnite players are male.
- Fortnite made $5.1 billion in revenue in 2020.
- 95% of pro Fortnite players use a polling rate of 1000.
- 36% of parents are moderately or slightly concerned because their children aged between 8 and 17 play Fortnite.
General Fortnite Statistics
1. Fortnite was the most-viewed game on Twitch in March 2018.
In March 2018, Fortnite overtook League of Legends as the most-watched video game on Twitch. This was a huge achievement because League of Legends had dominated the platform. Only Fortnite was able to surpass it for a longer period of time.
2. Epic Games released Fortnite: Save The World six years after the announcement.
One of the interesting facts about Fortnite is that Fortnite was first unveiled at the Video Game Awards in 2011. In fact, all that developers had at that moment was the trailer for the game, and it took them six years to finally develop it.
3. 34% of US Fortnite players spend roughly six to ten hours per week in the game.
According to a 2020 survey of Fortnite gamers in the US, 34% of respondents aged 18 to 54 played Fortnite around six to ten hours per week, while 5% admitted to playing for 21 hours per week or even more.
4. Fortnite was downloaded 78 million times on mobile phones in the first year of its release.
Even though some other mobile games had more downloads in their first year of release, we shouldn’t disregard the fact that Fortnite was downloaded almost 80 million times on mobile phones during the same period.
Fortnite Player Stats – Viewership and the Number of Players
5. Fortnite surpassed one million players within 24 hours of its release.
According to the statistics, the reasons for this game’s instant popularity were easy to pick up gameplay and free-to-play model. In addition, Fortnite was something entirely new for gamers, which captivated them.
6. More than 100 million players played Fortnite: Battle Royale during the first year of its release.
As Fortnite players stats reveal, over 100 million people played Fortnite: Battle Royale in the first year of its release (it was released in September 2017). That makes it one of the most played video games in the world.
7. Fortnite has between three and eight million concurrent players.
The number of Fortnite players changes depending on the time of day. Still, there are usually between three and eight million people that play at the same time. In addition, some significant events can attract even more concurrent players.
The fact of the matter is that Fortnite is nowhere near dying, and it doesn’t look like it will be anytime soon either. Epic Games announced in May 2020 that more than 350 million people had registered an account to play the online multiplayer game, Fortnite. Since then, the total has risen exponentially.
The battle royale game has lost some players over the years, but it’s still one of the most popular games in the world and continues to grow in popularity on a daily basis.
8. The highest monthly number of Fortnite players (78.3 million) was recorded in August 2018.
The highest Fortnite player count was recorded in August 2018, when a staggering 78.3 million people played the game simultaneously. Even if it seems like Fortnite is dying in 2022, it probably isn’t the case.
Still, we can’t know that for sure since Epic Games doesn’t regularly disclose information about the number of players.
9. The Devourer of Worlds event drew in 15.3 million concurrent players.
As Epic Games announced on their official Twitter account, 15.3 million people joined forces to fight back Galactus. Additionally, 3.4 million witnessed this event on YouTube and Twitch. Statista’s Fortnite user stats reveal that this was the biggest in-game live event between 2018 and 2020.
10. Travis Scott’s concert in April 2020 drew in over 12 million players at once.
As we’ve already mentioned, big events in Fortnite can attract a very high number of concurrent players. According to Fortnite statistics from 2020, one of the best examples is Travis Scott’s concert in April, which was a huge hit.
Rapper and producer Travis Scott hosted a concert inside the virtual world of Fortnite. The unique live musical performance drew in over 12 million players at once.
The concert was organized by Scott and Epic Games, the makers of Fortnite, where Scott’s character performed music from his new album, “Astroworld.”
11. The peak number of Fortnite viewers on Twitch was recorded in June 2020, and it was 2.28 million.
Fortnite is also popular on streaming platforms, especially Twitch. Some people even pay for a Twitch subscription to watch other people play this video game. According to a survey, 22% of Fortnite gamers did so in 2020.
Fortnite Player Demographics
12. Norwegians have around 20.43 monthly searches for Fortnite per 1,000 people.
Norway has the biggest Fortnite fandom in the world, according to the number of online searches. Norwegians have the highest number of monthly searches for Fortnite per 1,000 people.
13. 45% of parents in the US reported that their children had played Fortnite.
Fortnite player age range is vast, and even children aged 7 or 8 play the game. Additionally, many parents reported that their children had played Fortnite. It appears that Fortnite is especially popular among younger generations.
14. 72.4% of Fortnite’s players in the US are male.
It isn’t surprising that over 70% of Fortnite players are male since males generally play video games more than females do. Statista’s information reveals that only 27.6% of females play this game.
15. 62.7% of Fortnite players in the US are aged 18 to 24.
Fortnite demographics point out that over 60% of American Fortnite players are aged 18 to 24, while 22.5% are aged between 25 and 34. Apart from that, only 2% of those aged 45 to 54 play Fortnite.
Statistics About Fortnite Revenue and Sales
16. In 2018, Fortnite mobile grossed $455 million on iOS.
According to Statista’s data, Fortnite generated $455 million on iOS in 2018. Also, the average daily revenue of Fortnite mobile from the Apple App Store was $1.6 million per day. Unfortunately, Fortnite is now unavailable on the Apple Store.
17. Only 21% of Fortnite players had never made an in-game purchase for Fortnite: Battle Royale.
The statistics about Fortnite in-game sales based on Statista’s survey point out that 77% of players who identified Fortnite as the main game they play stated that they made an in-game purchase. On the contrary, only 21% reported the opposite.
18. The average Fortnite spender spent around $84.67 on the game in 2018 and $102.42 in 2020.
It appears that Fortnite gamers spent more money in 2020 than in 2018. Still, 64% of gamers stated that they had already made in-game purchases in other games, while 34% said Fortnite was the first game they spent their money on.
19. 35% of Fortnite spenders admitted they weren’t aware that in-game purchases didn’t grant them an advantage over other players.
Stats on Fortnite from the 2020 survey indicate that some players didn’t know that they don’t get any advantage over other players because of in-game purchases. Fortnite is not a “pay to win” video game, and you can only buy things like outfits, emotes, etc.
20. Fortnite raked in $5.1 billion dollars in revenue in 2020.
When you think of some of the world’s most successful brands and products—Google, Amazon, Apple, Nike, Starbucks—you’re probably thinking big-budget ads and expensive marketing campaigns.
But then there’s Fortnite: a video game that made $2 billion in 2020, mostly by word of mouth.
How did they do it? It’s not that hard to understand: gaming is everywhere now, and Fortnite is everywhere within gaming. You can stream it on Twitch, you can play with friends on your phone or your computer, or you can even play it on a plane by connecting your Nintendo Switch to the airline’s WiFi!
The game is free to play right now, but it has a microtransactions system: players can purchase items for their character, like new outfits for their avatar or new weapons for them to use in the game.
The game’s revenue comes from a combination of players buying extra outfits for their avatars and from players paying to use the V-bucks currency that is available in Fortnite. Players can also earn V-bucks by completing challenges in the game or by buying them using real money.
It’s no surprise that Fortnite made so much money—it’s wildly popular and accessible across platforms and devices. It’s also free to play, so while they don’t make a lot of money from every player, they make up for it by having such a HUGE player base—and that player base is constantly growing as new people discover the game every day.
In this table, you can see the revenue earned by Fortnite per year:
21. In 2020, the net worth of Fortnite was estimated at $2 billion.
Fortnite statistics reveal that the net worth of Fortnite is $2 billion as of May 2020, while Fortnite: Battle Royale has a net worth of $130 million.
The game is free, but users can upgrade their experience with new in-game purchases, which is where the money comes from.
Additionally, this game is available on multiple platforms, so it’s easily accessible. Therefore, it’s predicted that its value will increase in the future.
Fortnite trends don’t include only cool skins, characters, or dances. Many Fortnite games also buy merchandise related to Fortnite, such as shirts or Ninja’s Adidas apparel line.
23. Fortnite coaching can cost anywhere between $28 and $140 per hour, based on how qualified they are.
Interestingly, playing Fortnite can even result in getting a scholarship. Fortnite coaches are generally more expensive. For example, gaming coaches cost between $10 per hour to $30 per hour, while Fortnite coaches could price their services up to $140 per hour.
Other Noteworthy Fortnite Facts and Stats
24. Over 95% of pro Fortnite players use a polling rate of 1000.
(Kr4m, Pro Settings)
The polling rate is how many times a mouse reports its position to the computer per second. Out of 150 pro Fortnite players, more than 95% use a polling rate of 1000.
25. Fortnite’s updates have changed the tick rate several times, but it is now running at a steady 30Hz.
Tick rate is measured by how often the central server updates the game for the players.
Fortnite’s tick rate has significantly improved over time, as it was only 8hz when the game was launched. Epic Games likely chose this tick rate to be the same on all devices that support the game.
26. 36% of parents are slightly or moderately concerned because their children aged 8 to 17 play Fortnite.
This video game is for players aged 12 and above. One of the Fortnite fun facts is that this game is highly popular among children. According to Statista’s data from 2018, 54% aren’t concerned at all because their children play Fortnite, while 3% are extremely concerned.
27. In 2020, 5% of Fortnite players played the game for 21 hours or more every week.
Even if Fortnite was less time-consuming in 2020 than in 2018, 5% of games still played it for 21+ hours per week, which is a lot. Still, it was an improvement, as 8% of gamers played Fortnite this much in 2018.
When was Fortnite released?
Fortnite: Save The World mode was released on July 25, 2017, and it was available on Windows, Xbox One, Mac, and PlayStation 4. However, it was available four days early for people who preordered the game. Fortnite: Battle Royale was released a bit later, on September 26, 2017.
Why is Fortnite popular?
Fortnite has fast-paced gameplay, personalization, and a rewarding progression system. Developers also added a battle pass during Season 2 in order to further expand the reward system. Also, cross-platform online play is another reason for Fortnite’s popularity. Also, Fortnite has organized collaborations with celebrities like Travis Scott and Ariana Grande.
Is Fortnite more popular than Minecraft?
Although both games are incredibly popular, Fortnite has many more players. According to the data from 2021, Minecraft has about 141 million players, while Fortnite has around 350 million.
Still, some countries favor Minecraft over Fortnite. For example, the Maldives has the highest number of Minecraft fans in the world based on the number of searches per 1,000 people.
How many online players does Fortnite have?
Fortnite has between three and eight million concurrent players, and the number of players depends on the time of day. Also, some major events can attract even more players. For example, Travis Scott’s concert in April 2020 drew in over 12 million players at once.
How old is the average Fortnite player?
According to statistics, 62.7% of Fortnite players are aged between 18 and 24. Still, 45% of parents reported that their children aged 8 to 17 had played this game.
How many Fortnite accounts are there?
As Fortnite statistics indicate, Fortnite had 350 million registered users in May 2020, and it’s safe to assume that there are even more registered users in 2022. However, the number of daily active users is constantly changing.
As we can conclude from the statistics, Fortnite is undoubtedly one of the most popular games in the world. Gamers of all ages gather on huge events, collect new characters, outfits, or emotes.
Still, today it’s not as popular as it was in 2017 when it was launched, and that’s because we have many other video games available, and gaming trends are constantly changing. Also, Fortnite now has a lot more competition than before.
What’s the future of Fortnite? Well, it might not surpass the number of users from a few years ago, but it will definitely be around for quite some time. It’s clear that Fortnite is an incredible phenomenon, and I think it has a long way to go before the hype dies down.
What are your thoughts on Fortnite? Do you see it as a passing fad, or will it be around for another five years? Let us know via email!
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